Tomb Raider IV–VI Remastered

[2] Like the previous Tomb Raider titles, each game features archaeologist-adventurer Lara Croft exploring a majority of locations in search of ancient artifacts, and is presented from a third-person perspective.[3][4][5] As with the original games, Lara is equipped with two pistols with infinite ammo by default and can run, walk (which prevents her from falling off ledges), look around areas, climb, monkey swing using suitable overhead surfaces, crawl through narrow spaces, roll, and jump across gaps.[11] According to Aspyr brand manager Matthew Ray, the team took a "unique approach" to the atmospheric graphical updates as The Last Revelation, Chronicles and The Angel of Darkness had a darker and more story-driven tone than the earlier Tomb Raider titles.[11] For The Angel of Darkness, several additions were made including restored gameplay elements and areas, cut voice lines, and abilities unique to second player character Kurtis Trent.[8] Ahead of the release of the first compilation, Aspyr product director Chris Bashaar stated in an interview that they expressed interest in making more Tomb Raider remasters in the future, including The Last Revelation and Chronicles.
Developer(s)Publisher(s)Tomb RaiderPlatform(s)Nintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/SGenre(s)Action-adventureSingle-playervideo gameremasteredCore DesignTomb Raider I–III RemasteredremastersLara Croftthird-person perspectiveSaber InteractiveCrystal DynamicsEurogamerGameSpotEidos InteractiveGameTrailersYouTubePC GamerList of mediaTomb Raider IITomb Raider IIIRise of the Tomb RaiderShadow of the Tomb RaiderReloadedI–III RemasteredLara Croft and the Guardian of LightLara Croft and the Temple of OsirisLara Croft GoTomb Raider: The RideTomb Raider: FirefallTomb Raider comic seriesTomb Raider Collectible Card Game