Tomb Raider III

To progress through the game, the player must complete a series of levels that involve solving puzzles, traversing dangerous locations, and defeating enemies.The engine offers better speed efficiency and new graphical features such as coloured lighting and triangular polygons, allowing developers to achieve greater detail and more complex geometry.Tomb Raider III is a single-player action-adventure game where the player controls the protagonist, Lara Croft, from a third-person perspective through five locations: India, South Pacific, London, Nevada, and Antarctica.[2] As Lara, the player can run, jump, climb, crawl, "monkey swing" across certain overhead frames, and swim and dive underwater for a limited period of time.Some pools are inhabited by piranhas that can kill Lara within seconds, while others have streams with currents that can pull her in a fixed direction, preventing the player from being able to swim back or grab onto a ledge.[8] A corporation called RX-Tech excavates the crash site of a meteorite that impacted on Antarctica millions of years ago and finds strange Rapa Nui-like statues alongside the grave of one of HMS Beagle's sailors.Travelling to a South Pacific island in Indonesia, Lara encounters a wounded soldier who gives her hints about the existence of Puna, a powerful deity.Lara learns that the corporation has performed experiments on humans in order to achieve immortality and eternal youth for Sophia's personal gain.In Nevada, Lara makes her way through a desert canyon and tries to enter Area 51, where the fourth artefact, Element 115, is located in an alien spacecraft guarded by the US government.After collecting all four artefacts, Lara travels to Antarctica and discovers that Dr. Willard had been using the knowledge gained from the meteorite to perform experiments on his own men, turning them into horrible mutations.Angered by this revelation, she confronts Dr. Willard, who reveals that he is planning to encourage the mutations, only on a global scale, using the combined power of the artefacts and the meteorite from which they were carved.After fighting more mutants and navigating the treacherous ruins of the ancient city of Tinnos built atop the meteorite crater, Lara faces Willard, who has now used the power of the four artefacts to greatly speed up the evolutionary processes of the human body and thereby turned himself into a spider-like creature.[20] Stealth features partially inspired by the 1997 first-person shooter GoldenEye 007 were introduced, giving players the ability to avoid detection by sneaking behind enemies.[19] The London section of the game was originally intended to feature an additional level set in a cathedral, but was removed from the main story due to its high difficulty and kept instead as a bonus available after collecting secrets.[23][9] They instead had a new team formed of other Core Design developers work on an expanded version of The Further Adventures of Lara Croft which would be released as a standalone Tomb Raider III.Eidos did not notify the developers of the production change; Gavin Rummary indicated that they only became aware when Tomb Raider III was announced to the public as a PlayStation title.[24] To promote the game, English model Nell McAndrew was hired to appear as Lara Croft on a press tour across Italy, Spain, Germany, the US, and Australia.Afterwards the film remained on a digibeta tape that was rediscovered by Janey de Nordwall, handed over to Square Enix; and eventually released on YouTube in 2016.[34] A stand-alone expansion, titled Tomb Raider III: The Lost Artefact, was released for Microsoft Windows and Mac OS computers in March 2000.[1] Writing for GameSpot, reviewer Joe Fielder highlighted the graphics for their new lighting effects and varied textures, saying that they improve the gameplay experience because they make it easier for players to identify ledges and jump-off points.[5] The publication went so far as to call Tomb Raider III "a marketing concept", stating that the game is so difficult that it is impossible to beat without buying a strategy guide.[42] In contrast, Joe Rybicki of Official U.S. PlayStation Magazine felt that the save system was a poor return and aspect from the original game, making Tomb Raider III much more frustrating,[51] but ultimately recommended it for its addictive gameplay.
The player, controlling Lara Croft from a third-person perspective, progresses through the game's Nevada Desert level.
Unlike its predecessors, Tomb Raider III was primarily developed for the PlayStation console.
Developer(s)Core DesignPublisher(s)Eidos InteractiveProducer(s)Designer(s)Programmer(s)Writer(s)Composer(s)Nathan McCreeTomb RaiderPlatform(s)Microsoft WindowsPlayStationMac OSGenre(s)Action-adventureSingle-playerTomb Raider IIarchaeologistLara CroftmeteoritelevelspuzzlesenginepolygonsportedPlayStation Networkremastered versionTomb Raider I–III Remasteredthird-personSouth PacificLondonNevadaAntarcticapistolsDesert Eagleshotgungrenade launcherrocket launcherharpoon gunstealthhealthsave pointmemory cardRapa NuiHMS BeagleHindu templePolynesiansCharles DarwinIndonesiaArea 51mutationsone-hit wonderpalettesresolutionBlam! Machineheadparticle effectstrue colourlinearDesperadohand-to-hand combatartificial intelligenceGoldenEye 007the 2013 rebootcrunchProject EdenNell McAndrewmusic videoDie ÄrzteElectronic Entertainment ExpoAtlantaNatural History Museum, LondonNintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/SCrystal DynamicsGameRankingsMetacriticComputer and Video GamesElectronic Gaming MonthlyEP DailyFamitsuGameRevolutionGameSpotNext GenerationOfficial U.S. PlayStation MagazineGame RevolutionKonamiMetal Gear SolidThe Electric PlaygroundAnno 1602Prima GamesZiff DavisScreen RantRetro GamerFuture PublishingEvening TelegraphWeekly FamitsuEnterbrainImagine MediaPC GamesComputec Media AGKotakuList of mediaRise of the Tomb RaiderShadow of the Tomb RaiderReloadedI–III RemasteredIV–VI RemasteredLara Croft and the Guardian of LightLara Croft and the Temple of OsirisLara Croft GoTomb Raider: The RideTomb Raider: FirefallTomb Raider comic seriesTomb Raider Collectible Card GameTomb Raider (Game Boy Color)Rick DangerousChuck RockBC RacersAsterixAsterix and the Great RescueAsterix and the Power of the GodsThunderhawkSwitchbladeFighting ForceTorvak the WarriorAxel's Magic HammerImpossamoleCurse of EnchantiaWolfchildJaguar XJ220UniverseBansheeDragonstoneBattlecorpsSoulstarBubba 'n' StixShellshockSwagmanHerdy GerdySmart BombFree RunningSimon PhippsToby Gard