Nobuyoshi Sano
In elementary school, Sano listened to Yellow Magic Orchestra and played Space Invaders, gaining interest in both video games and music.He contributed several tracks to albums on Hosoe's Troubadour Record label and was also a member of his groups, Oriental Magnetic Yellow (OMY) and Manikyua-Dan.[4] Game director Katsuhiro Harada initially did not understand the big beat direction, but Sano was able to convince him that it would work well in the series.[13] He detailed experiences of reading large volumes of negative comments surrounding the music on 2ch on a daily basis, which was much more than he had initially anticipated.[14] In addition to Drakengard, Sano composed the soundtrack of Resident Evil: Dead Aim, using a synth-heavy score inspired by Goblin.For 2004's Ghost in the Shell: Stand Alone Complex, Sano took inspiration from drum and bass to match the game’s sense of speed.While the album was originally planned to include his work on the Ridge Racer and Tekken series, legal issues prevented their inclusion.[17] He also served as the music supervisor for Bullet Witch; he requested then-SuperSweep composer Masashi Yano to participate due to his expertise with Hollywood-inspired orchestral scores.