It was released later that year to largely positive reviews, receiving an Editor's Choice award from IGN, who ranked it as #95 in their "Top 100 Modern Games".[6][8][9] Certain areas feature special transformations which give Kirby unique abilities, such as a giant missile-launching tank, a fire truck, and a steam train which rides across tracks drawn by the Wii Remote's pointer.[10] Kirby's primary method of attack consists of a "yarn-whip" ability which he can use to grab enemies and other objects, allowing him to wind them up into small balls of yarn and throw them.Kirby does not have health or extra lives and cannot die in levels, but he will lose some of his beads upon receiving damage or falling into bottomless pits.In Patch Land, Kirby's body transforms into yarn, rendering both his power to inhale and the ability to fly useless.The boy, named Prince Fluff, explains that Yin-Yarn has separated Patch Land into pieces, which was tied together by magic yarn.[16] Meanwhile, Yin-Yarn captures King Dedede and ambushes Meta Knight, placing them under his control, and begins to take over Dream Land in Kirby's absence.Kirby and Prince Fluff are forced to fight King Dedede and Meta Knight after they ambush them in Patch Land.When Kirby and Prince Fluff finally collect all seven pieces of the Magic Yarn and stitch Patch Land back together, Meta Knight, no longer under the sorcerer's influence, apologises for attacking the duo earlier while possessed and informs Kirby that Yin-Yarn is turning Dream Land into fabric.Prince Fluff parts ways with Kirby, stating that he can visit Patch Land anytime via Yin-Yarn's magic sock.However, the game turned out to be more conventional than he originally planned, so he changed direction to slightly richer arrangements; he felt that focusing solely on piano would become repetitive, so he also included symphonic pieces.[23] The sound team at HAL Laboratory, who only had a month to compose their part of the soundtrack, were impressed by Tomita's score and tried to match its style.Ishikawa wished to surprise players with the final boss theme, so he composed it in his usual electronic style to contrast the acoustic sound established by Tomita.[24] Kirby's Epic Yarn was officially revealed at Nintendo's press conference at E3 2010, where it was announced to be released during the autumn that year.[68] Additionally, it won the Best Graphics award from GameTrailers, beating out notable contenders like Crysis 2, Killzone 3, and Gears of War 3.[75] While The Escapist editor Steve Butts was largely uninterested in Kirby's Epic Yarn in the face of bigger titles such as The Legend of Zelda: Skyward Sword, Donkey Kong Country Returns, and Metroid: Other M, he stated that after playing it, he felt that it was the strongest title amongst Nintendo's E3 lineup, citing the visual style and gameplay, but he noted that the game felt somewhat easy."[82] The Daily Telegraph gave it eight out of ten, saying, "Players who simply wish to drink in the dreamy visuals and enjoy the cute characters will find Kirby's Epic Yarn a breezy and attractive way to while away six or so hours of their time.[46][49] While David Sanchez of GameZone and Corbie Dillard of Nintendo Life deemed the approach fitting for the game's light-hearted tone, Dillard noted that the narrator "tends to overdo it a bit", Sanchez admitted that the result sounded "cheesy",[47][53] and James Stephanie Sterling of Destructoid compared the narrator to a "creepy uncle".[63] It sold 10,000 copies within its first week in Japan, with sales being relatively slow due to the game releasing near the tail end of the handheld's lifespan.