Gray Matter Studios

Drew Markham and his business partner Barry Dempsey founded Xatrix Entertainment in March 1993.[1] Among its later projects was Quake II Mission Pack: The Reckoning, for which it worked with publisher Activision.[3] With the assistance of Activision, Gray Matter Studios was established on June 17, 1999, and took over most of the former employees.[7] Post-acquisition, the studio was put to work on the Call of Duty: United Offensive expansion.As part of Treyarch, the former Gray Matter Studios team worked on Call of Duty 3.
Gray Matter (company)SubsidiaryVideo gamesTreyarchLos Angelescreative directorParentActivisionvideo game developerCyberiaReturn to Castle Wolfensteincommon stockCall of Duty 3Redneck RampageRedneck Rampage Rides AgainRedneck Deer Huntin'PC ZoneDennis PublishingInternet ArchivePC PlayerFuture VerlagThe Wall Street JournalPolygonEurogamerPC GamerActivision BlizzardFranchises3D Ultra MinigolfAssault HeroesCabela'sCall of DutyCity BuildingCrash BandicootEmpire EarthGeometry WarsGuitar HeroKing's QuestPitfall!Police QuestSpace QuestSkylandersTony Hawk'sUltimate Soccer ManagerActivision Value gamesBeenoxDemonwareHigh Moon StudiosInfinity WardRaven SoftwareSledgehammer GamesBizarre CreationsBudcat CreationsFox InteractiveFreeStyleGamesInfocomLuxofluxMassive EntertainmentNeversoftRadical EntertainmentRedOctaneShaba GamesSierra EntertainmentSwordfish StudiosToys for BobUnderground DevelopmentUniversal InteractiveVicarious VisionsWanako GamesBattle.netBlizzard EntertainmentVivendi GamesXbox Game StudiosZeniMax MediaCalifornia Department of Fair Employment and Housing v. Activision BlizzardABK Workers Alliance