Terminator 2 (computer game)

It is based on the 1991 film of the same name, and was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, and ZX Spectrum.The T-800 is tasked with protecting a boy named John Connor, who will eventually become the leader of the human resistance in a war against machines.[1][6][7][8][5] The levels are based on prominent scenes from the film, including one in which the T-1000 drives a truck through a flood control channel, in pursuit of the T-800 and John, who are riding on a motorcycle.Other scenes recreated in the game include Sarah's escape from a mental hospital, a sabotage of Cyberdyne Systems' headquarters, and a showdown between the Terminators in a steel mill.[1][6][7][8][5] Each level features one of several gameplay styles, such as beat 'em up fighting between the two Terminators, or vertically scrolling driving sequences in which characters flee from the T-1000.Kevin Bulmer and Richard Costello, the heads of Dementia, had met with Ocean to seek funding for a potential role-playing video game.[14] Although Bulmer was a Terminator fan, he was initially hesitant to accept the offer, later saying that Dementia already had other projects planned and that "there's less money to be made out of doing conversion work than original games.[13] Initially, two gameplay ideas were briefly considered: a 3D shoot 'em up viewed from a first-person perspective; and an interactive adventure game.[15] Terminator 2: Judgment Day was released exclusively in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64 (C64), DOS, and ZX Spectrum."[11] Adam Waring of ST Format stated that the game "follows scenes from the film quite closely, but isn't much fun to play.It follows the plot closely, gives you a lot of sub games for your money, even provides a few digitised animations," but also wrote, "There really isn't much in the way of worthwhile gameplay in here.Jeff Davy of Your Commodore stated that Terminator 2 "clocks in as one of the best 'game-of-the-film' adaptations" available for the C64, further writing, "No game can capture the film's atmosphere and power but this'll go a fair way.[7][24][25] Commodore Format wrote, "The movie boasts more innovative ideas and stunning visuals than anything else on the planet, and we get a game put together with tried and trusted gameplay.Nice and safe, nothing too risky: a bit of Total Recall here, a hint of Batman there, and those flippin' tile-sliding puzzle sections.[18][7] Stuart Campbell of New Computer Express wrote that the game "has been set at a severe level of toughness, undoubtedly as a cheapskate way to provide it with some degree of addictiveness."[29] Amiga Force criticized the graphics, sound, and gameplay, while writing that the "stunning" digitized sequences "can't compensate for a poor game."
Developer(s)DementiaPublisher(s)Ocean SoftwareProgrammer(s)Composer(s)TerminatorPlatform(s)Amstrad CPCAtari STCommodore 64ZX SpectrumGenre(s)ActionSingle-playeraction video gameThe Terminator1984 film of the same nameT-1000John ConnorSarah Connorflood control channelCyberdyne Systemssteel millbeat 'em upside-scrollingsliding puzzleWolverhamptonpost-productionKevin Bulmerrole-playing video gameCorporationshoot 'em upfirst-person perspectiveadventure gameRoboCop 2Total RecallBatmankilobytesthe first Terminator filmArnold SchwarzeneggerspriteSinclair UserYour SinclairZzap!64Amiga ActionAmiga ComputingAmiga FormatAmiga PowerAtari ST UserCommodore FormatCU AmigaNew Computer ExpressRetro GamerST FormatYour CommodoreDarkManThe One AmigaAmiga ForceGamesRadarMobyGamesTerminator SalvationTerminator GenisysTerminator ZeroCharactersMiles DysonKyle ReeseSkynetTerminatorsTerminator/Model 101/T-800CameronCatherine WeaverT-3000You Could Be MineThe CurrentVideo gamesSega CD16-bitGame BoySalvationThe Terminator 2029RoboCop Versus The TerminatorComicsAliens versus Predator versus The TerminatorTransformers vs. The TerminatorT2 novelsI'll be backHasta la vista, baby"Soldier" (The Outer Limits)Lady TerminatorShocking DarkRottweilerThe TerminatorsLight & Magic