Psy-Phi

Suzuki revealed that he enjoys Japanese manga adaptations of great science fiction works by the likes of Jules Verne and H. G. Wells where the main characters have superpowers.[3] Suzuki says the manga Babel II was his main inspiration in the creation of this game, and he had described it as "futuristic dodge ball".[4] The game was showcased to an international audience at the Japan Amusement Machinery Manufacturers Association (JAMMA) along with other Lindbergh titles including After Burner: Climax, Ghost Squad: Evolution, The House of the Dead 4, Initial D Arcade Stage 4, Let's Go Jungle!: Lost on the Island of Spice, OutRun 2 SP SDX, Sega Professional Tennis: Power Smash 3, and Virtua Fighter 5."[2] The relatively unimpressive graphics were attributed to the fact that the game started development for the Sega Chihiro arcade hardware.
Developer(s)Publisher(s)Director(s)Yu SuzukiProducer(s)Platform(s)ArcadeGenre(s)FightingSingle playermultiplayerArcade systemSega LindberghJapanesefighting gameLindbergharcade platformSega-AM2touchscreenDragon Ball ZDreamcastPsychic Force 2012Jules VerneH. G. WellssuperpowersSpace HarrierBabel IIJapan Amusement Machinery Manufacturers AssociationGhost Squad: EvolutionThe House of the Dead 4Initial D Arcade Stage 4OutRun 2 SP SDXSega Professional Tennis: Power Smash 3Virtua Fighter 5stagesSega ChihiroGameWorksGameSpot