List of minor Apogee Software video games
Adventure Fun-Pak is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication.Miller categorized these submissions by genre and released this collection and the companion Puzzle Fun-Pak as non-shareware commercial products.[6] It seemed to him that gamers were "more apt to simply take what they could get for free"[10] and that he needed to introduce a greater incentive to get users to register his games.In Jumpman, the player character walks, jumps, and climbs ladders and ropes to clear each level of bombs.Both the original and the remake share the same plot: a multi-level orbital science station needs to be cleared of bombs planted by a radical group.Scott Miller had obtained his address from a registration text file accompanying an earlier shareware game he had self-published.[19] Puzzle Fun-Pak is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication.Miller categorized these submissions by genre and released this collection and the companion Adventure Fun-Pak as non-shareware commercial products.Questions randomly chosen from the volume's database are sequentially presented to the player, who responds by selecting a numbered response from a list.The game's look and feel is largely text-based, but multicolored ASCII line graphics and text are used to enhance the presentation.[7] The collection includes: Supernova is a text adventure video game designed by Scott Miller for MS-DOS and published by Apogee Software.Miller wrote that the game features over four hundred sound effects, 16-color ASCII graphics, a hint command and a parser which recognizes over a thousand words.[6] It seemed to him that gamers were "more apt to simply take what they could get for free"[10] and that he needed to introduce a greater incentive to get users to register his games.Apogee also sold the game's Turbo Pascal 3.0 source code and marketed it to "novice programmers trying to learn the 'tricks of the trade'".The game consists of ten volumes each featuring 100 multiple choice questions related to Star Trek.Questions randomly chosen from the volume's database are sequentially presented to the player, who responds by selecting a numbered response from a list.The game's look and feel is largely text-based, but multicolored ASCII line graphics and text are used to enhance the presentation.Apogee also sold the game's Turbo Pascal 5.0 source code which it marketed to "novice programmers trying to learn the 'tricks of the trade'".