Time loop
[4][5] The short story "Doubled and Redoubled" by Malcolm Jameson that appeared in the February 1941 Unknown tells of a person accidentally cursed to repeat a "perfect" day, including a lucky bet, a promotion, a heroically foiled bank robbery, and a successful wedding proposal.[15] Its use in Japanese fiction dates back to Yasutaka Tsutsui's science fiction novel The Girl Who Leapt Through Time (1965), one of the earliest works to feature a time loop, about a high school girl who repeatedly relives the same day.[15] Other popular Japanese works that use the time loop concept include Hiroyuki Kanno's science fiction visual novel YU-NO: A Girl Who Chants Love at the Bound of this World (1996),[21] the visual novel and anime franchise Higurashi When They Cry (2002), the light novel and anime franchise Haruhi Suzumiya (2003), Mamoru Oshii's Japanese cyberpunk anime film Ghost in the Shell 2: Innocence (2004), Hiroshi Sakurazaka's sci-fi light novel All You Need is Kill (2004) which was adapted into the Tom Cruise starring Hollywood film Edge of Tomorrow (2014),[20] and the sci-fi visual novel and anime franchise Steins;Gate (2009).Games like The Legend of Zelda: Majora's Mask, Minit, The Sexy Brutale, Outer Wilds, 12 Minutes, Returnal and Deathloop were all designed to allow the player to figure out the loop's sequences of events and then navigate their character through a loop a final time to successfully complete the game.According to Raul Rubio, the CEO of Tequila Works that created The Sexy Brutale, "Time loops allow players to train to get better at the game, faster, smarter, by experimenting from a fixed starting situation, and seeing what it works to move 'forward' within the loop and adding something else to that structure to build a solid process.