Lobotomy Software
The company ported Quake and Duke Nukem 3D to the Sega Saturn and developed the first-person shooter PowerSlave (titled Exhumed in Europe).Lobotomy Software was founded in 1993, when a group of friends working at Nintendo of America left to form their own company, becoming the creative department of Lobotomy, with the programmers coming from Manley & Associates[1] (a developer acquired by Electronic Arts in 1996, renamed Electronic Arts Seattle, and shut down in 2002).They originally worked out of co-founder Paul Lange's apartment, but after a few months set up an office in Redmond, Washington.[2] Shortly after PowerSlave was released, Sega secured the rights from GT Interactive to publish Duke Nukem 3D and Quake.[4] The Saturn ports of Quake and Duke Nukem 3D both use the SlaveDriver engine Lobotomy created for the console versions of PowerSlave.