Lobotomy Software

The company ported Quake and Duke Nukem 3D to the Sega Saturn and developed the first-person shooter PowerSlave (titled Exhumed in Europe).Lobotomy Software was founded in 1993, when a group of friends working at Nintendo of America left to form their own company, becoming the creative department of Lobotomy, with the programmers coming from Manley & Associates[1] (a developer acquired by Electronic Arts in 1996, renamed Electronic Arts Seattle, and shut down in 2002).They originally worked out of co-founder Paul Lange's apartment, but after a few months set up an office in Redmond, Washington.[2] Shortly after PowerSlave was released, Sega secured the rights from GT Interactive to publish Duke Nukem 3D and Quake.[4] The Saturn ports of Quake and Duke Nukem 3D both use the SlaveDriver engine Lobotomy created for the console versions of PowerSlave.
SubsidiaryVideo gamesRedmond, WashingtonPowerSlaveDeath TankParentCrave Entertainmentvideo game developerDuke Nukem 3DSega SaturnNintendo of AmericaManley & Associatesfirst-person shooterGT InteractiveCaesars PalaceNintendo 64third-person shooterSega Saturn MagazineEmap International LimitedGameFanMobyGames