Indiana Jones and the Tomb of the Templars
Indiana Jones and the Tomb of the Templars is a collection of three adventures,[1] all set in Great Britain in the mid to late 1930s.Their first set of scenarios for the game, published in 1995, was Indiana Jones and the Tomb of the Templars, written by Ken Cliffe, Greg Farshtey, and Teeuwynn Woodruff, with artwork by Tim Bobko, Paul Daly, Ron Hill, Jaime Lombardo, Tom O'Neill and Brian Schomburg.[3] In Issue 26 of Australian Realms, Lee Sheppard thought that the supernatural element was so strong that "With a bit of tweaking, some of these adventures could also make excellent Call of Cthulhu sessions, and fans of that game might also want to have a look at this release."Sheppard also pointed out a number of modern American cultural references slipping into the British 1930s setting, commenting, "All in all, it smacks of a too hasty release schedule."Sheppard concluded, "This is the world of pulp adventure, with stereotypical villains, last second escapes from certain death and pure unadulterated excitement - a task the Masterbook game system handles well.