Hacker (video game)

Activision executive Jim Levy introduced Hacker to reporters by pretending that something had gone wrong during his attempt to connect on line to company headquarters to demonstrate a new game.[1] The player must attempt to hack into the Magma Ltd. computer system at the beginning of the game by guessing the logon password.The password becomes obvious only after gaining access, through another means of entry, to the later stage of the game, but typing "help" or "h" in the initial command line gives a clue.Since initial attempts consist of guessing (and likely failing), access is eventually granted due to a supposed malfunction in the security system.If the player goes near Australia in the network, an automatic game over is issued however the knowledge may help in a future play through for evading a check.[2] Info rated Hacker four stars out of five, describing it as "an interesting concept" with "fair to good graphics and sound".
The player guides this robot through the extensive network of tunnels (Apple II).
The player navigates tunnels which span the globe to negotiate trades at various locations.
Cheating in online gamesDeveloper(s)ActivisionPublisher(s)Producer(s)Designer(s)Steve CartwrightPlatform(s)Amstrad CPCApple IIAtari 8-bitAtari STCommodore 64MS-DOSMacintoshZX SpectrumGenre(s)PuzzlestrategySingle-playervideo gameAtari 8-bit computersJim LevyhackerpasswordtunnelsU.S. governmentWashington, D.C.satelliteAustraliaComputer Gaming WorldCompute!System 15000NeuromancerMobyGamesInternet Archive