Dig Dug Island

The head designer, Haruki Negi, wanted the game to appeal to a more casual audience, specifically children and newcomers to the Dig Dug franchise.For the multiplayer portion, Mori created a "gondola system", which stripped host-controlled parties in favor of pre-made servers for players to join; the team added this to help encourage teamwork with other users.[1] Players could create their own avatars or even select ones based on characters from other Namco video games, including Mappy,[2] The Tower of Druaga,[2] Valkyrie no Densetsu[3] and Wonder Momo.[2] Haruki Negi was assigned as the project's designer,[2] who wanted the game to appeal to a more casual audience, namely children and newcomers to the Dig Dug franchise, being made to be easily accessible and simplistic in nature.[10] In 2009, VerX began to permanently close Dig Dug Island and the sister game Tancle, itself based on Namco Bandai's Tank Battalion franchise.
Gameplay screenshot
Developer(s)Publisher(s)Namco Bandai GamesDirector(s)Designer(s)Dig DugPlatform(s)Microsoft WindowsGenre(s)Multiplayermassively multiplayer onlineDig Dug IINamco MuseumTales of Eternia OnlineThe Tower of DruagaValkyrie no DensetsuWonder MomoJapaneseHepburn4Gamer.netFamitsuEnterbrainArrangementDeeperMr. DrillerDrill LandDrill SpiritsOnlineBattle CollectionVirtual ArcadeEssentialsMicrosoft ArcadeNamco Classic CollectionClassic NES SeriesNamCollectionArcade Game SeriesNamcot CollectionBaradukeBakutotsu KijūteiTinkle PitStar TrigonNamco Super WarsNamco × CapcomHiroshi OnoGo ShiinaHideo Yoshizawa