[1] Participants wear period costume and are expected to stay in-character during events, although the amount of seriousness the role-playing aspect receives varies greatly by unit and chapter.[2] Founded in 1977, the Dagorhir brand has been licensed to groups in a few other locations,[3][4] with hundreds of members spread throughout the U.S., Canada, Britain, Mexico, Puerto Rico, Germany, Australia, and Japan.The rules of the manual of arms, as well as those pertaining to combat, are upheld by an effective honor system which applies to all players.Units typically adopt a particular historical or fantastical race or nationality and dress, act, and fight according to interpretation of the group.He had never heard of medieval reenactment, live action role-playing games or even Dungeons & Dragons but he wanted something to capture the spirit and adventure that could only come from wielding sword and bow.Dagorhir began to spread throughout the Mid Western U.S, and inspired spin off organizations, including Belegarth Medieval Combat Society.Participants are generally members of chapters, called "realms," which are formally licensed to use the Dagorhir name and related designs and documents.Groups across the nation hold events open to the public, and first-time fighters generally have their battle fee, if there is one, waived.In Fall 2006, the second major national event, named after the battle of Badon Hill, first took place in western Pennsylvania and drew over 350 attendees.
A fighter with self-made weapons and armor.
Dagorhir is a full contact game, shield rushing and bashing are common practices as seen here during A Clash of Kings 2